Rigged is a 2D game that has a lot of grid logic and code that handles automatically resizing "districts" within the grid.
Hitcents partnered with Fusion to make the game based on a political strategy of reshaping districts. I was the only programmer that worked on this project and I worked with an in-house team of designers and artists.
My tasks for this project included making a level editor for designers, handling the core game mechanics of district resizing through touch input, and implementing in-app-purchasing and ads.