Ghostbusters AR Effect

Ghostbusters AR Effect, 2016

This is an AR Effect made in Unity with Sony's Xperia AR package. It is an Xperia device exclusive.

In this project, I had the opportunity to implement particle effects, animations, pathing, and environmental interactions all with Sony Pictures' official "Slimer" 3D model.

This project was done in-house and as the lead developer I handled making specifications for animations and music. I also communicated with Sony to gather needed assets like Slimer's sounds, and to make sure we were in line with their design specifications.

  • Implemented animations with official Ghostbusters “Slimer” character model
  • Created interactive behaviors with models and animations created in-house
  • Responsible for all programming, including sound and music handling