Matt Childress

Skills: Skills and Achievements

  • Credited as Lead Developer in best-selling title on the Nintendo Switch
  • 14 shipped projects - Android/iOS, PC/Mac, PS4, Xbox One, and Wii U
  • 8 years of experience with C#, Git, and Agile/Scrum
  • 2 years of experience with UE Blueprints, C++, Java, and Swift
  • Worked on internal IPs and products licensed with Disney, the NBA, and Sony
  • Experience working with in-house and remote teams

Education: Bachelor of Science, Computer Science, May 2013

Western Kentucky University, Bowling Green, Kentucky

Experience:

Unity XR Developer, PSR Associates, Atlanta, GA (remote)
April 2022 - Present
  • Create collaborative XR experiences using Unity and Unreal Engine 5
  • Develop complete apps for Meta Quest, Hololens 2, and Magic Leap headsets
  • Utilize Azure Functions, Data Factory, Cosmos DB, Devops, and Blob Storage
Lead Game Developer, Hitcents, Bowling Green, Kentucky
June 2015 - June 2020 (Promoted from ‘Game Developer’ in 2016)
  • Designed and implemented core gameplay systems, scripted and designed levels
  • Implemented animations and behaviors, as well as integrated SDKs such as Steam
  • Maintained released titles with content updates, DLC, and bug fixes
Software Developer Associate, Fruit of the Loom, Bowling Green, Kentucky
March 2015 - June 2015
  • Supported enterprise business software with Java, Spring MVC, Swift, Angular, ActionScript, and Apex
  • Used Scrum, Git, Jira, FishEye, and Crucible for project and task management
  • Used Grunt, Jasmine, and Protractor for Unit testing and End-to-end testing
Software Engineer, Red Rock Business Advisors, Bowling Green, Kentucky
August 2014 - March 2015
  • Used Eclipse and ADT bundle to develop the front-end for Android apps and handle client-server communication
  • Handled JSON fetching, posting, and formatting with a ReST client
  • Used Git and Asana for project/team/task management
Administrative Systems and Applications Student Support Specialist, Western Kentucky University, Bowling Green, Kentucky
July 2011 - May 2013
  • Maintained and moderated the WKU active directory, a departmental Microsoft Exchange account, online scholastic systems, and mailing lists
  • Assisted all of the system administrators in the university's IT department
  • Provided IT support to faculty/staff, students, alumni, and affiliates via email and phone

Showcase:

Draw a Stickman: EPIC 2, 2015 - 2020 *Nintendo Switch Best Seller*
Over 100 million players - Nintendo Switch, Xbox One, PS4, PC/Mac, Android, iOS
  • Programmed NPC and enemy AI, controls, cutscene system, and other features
  • Handled player movement and interactions, scripted and designed 3D levels
  • Lead in-house team in creating the DLC “Drawn Below”
17 other projects listed in portfolio

References: Available upon request