EPIC 2 was still in development when I started work at Hitcents in 2015. I worked on pathfinding, enemy AI, and other systems within the game from when I started my job until after it launched.
When the DLC "Drawn Below" was planned, I took over as Lead Developer on the project. I designed and scripted several levels of the DLC, as well as programmed systems such as how to save world drawings and puzzle solution progress.
Also I handled porting the game to the Wii U, followed by porting to Xbox One, PS4, and Nintendo Switch. In EPIC 2, I currently work on improvements and updating technologies to suit production and monetization designs.