Tech Portfolio

Matt Childress

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About

Matt works as an IT/Software professional, utilizing Agile, Scrum, Github, multiple IDEs, ticketing software, task management software, and code languages such as C#, C++, Java, and Swift. He has worked across platforms, releasing finished products on PC/Mac, Android/iOS, Xbox One, Playstation 4, Nintendo Switch, Meta Quest, Hololens, Magic Leap, and Wii U. Matt has been part of both in-house and remote development teams, and has also worked on projects for clients such as Disney, Sony, and the NBA.

History

Graduating Western Kentucky University in 2013, Matt earned a Bachelor of Science degree in Computer Science. He has worked in a variety of tech roles over the last ten years, including Support Specialist, Software Engineer, and Game Developer/Designer.

Expertise

Experienced with object-oriented programming, Matt is also proficient with designing 3D levels in the Unity, Unreal Engine, and Creation Kit editors.

Future plans

Enjoying keeping up-to-date with the latest software practices, Matt hopes to continually advance his development and bug tracking skills.

10

Years of Experience

10

Platforms

14

Released Titles

1337

Cups of Coffee

Reviews

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